Tag : Michal Migurski

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Transient permanence

Author: Simon I'Anson

In amongst all the digital talk at SXSW there was one panel that felt very analogue. In fact, it was about physical things. Titled “Maps, Books, Spimes, Paper: Post-Digital Media Design” or “Get excited and make things”.

The panel took turns to present some of their projects which by and large involved creating physical, printed objects. Yeah, print. That dirty, high-friction mechanism for disseminating information.

Chris Heathcote kicked things off with a core argument that ‘puter screens are inherently boring and mundane and that ‘digital’ is natural and not special anymore. He used Russell Davies‘s term ‘post-digital’ which is about moving screen experiences into the real world.

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