For the past year or so we’ve made an effort here at Made by Many to start embracing more tried and tested approaches to releasing software. After having a long debate around what toolchain we’d like to use, Debian packaging was suggested as a possible unit of deployment. It’s a platform that’s been used for ages, is well tested, and Ubuntu, our operating system of choice, uses it by default.
When we took a deeper look into what a .deb file actually does when installed and found it had some properties that we really liked. It:
This is the first of a series of blogs about using Swift, Apple's new programming language that was annouced at WWDC 2014. They are not in any particular order but are about new and interesting features and differences with Objective-C. I don't intend to explain syntax or specific frameworks as there are plenty of resources available covering those already.
A few of us Many have been playing around with hardware here over the past year or two. Being a purely software orientated person myself I found hardware and specifically electronics to be of a different world.
When the Arduino and Raspberry Pi came out however, it felt a lot more accessible and I could use my skills in software to power something special.
Our office comes with an archaic door opening system that is also somewhat broken. Unfortunately we aren't allowed to change it due to external cable routing and our building being a listed building. So we did what any reasonable developer would do: we hacked it with a Raspberry Pi!
Innovation is hard. Doing things that haven’t been done before, by collaborating with people you’ve never worked with, to navigate obstacles that no one can anticipate. In many ways, starting is the hardest part, which makes pitch processes critical. What is the right way to engage innovation companies? This is my attempt at a useful answer. Hint: it isn’t an RFP.
Last week we hosted another of our Small Talks events - this time focusing on 3 different perspectives around disruptive making. During the course of the evening we and 50 guests found out more about co-design and open making, also questioning how workspaces influence creativity - or if you even need one at all.