Over the years, I’ve been challenged with designing several icon sets for totally new and established brands. Whenever I start concepting and designing a new icon set, there are a few lenses I use to approach creating on-brand iconographic systems.
I’ve found these constraints and rules have helped me create consistency across large scale icon sets, that feel an integral part of the product and brand.
Last week we hosted another of our Small Talks events - this time focusing on 3 different perspectives around disruptive making. During the course of the evening we and 50 guests found out more about co-design and open making, also questioning how workspaces influence creativity - or if you even need one at all.
Last week we hosted the first Small Talks of 2015, welcoming around 50 guests to our London Studio… and what a corker it was. The evening was brimming with urban ingenuity courtesy of three fantastic speakers. They shared their perspectives on how they tackle urban challenges and shift perceptions of our surroundings through our interactions with cities.
I don’t know about you, but I’m spoiled. I get to work with incredibly talented product developers in small multidisciplinary teams. Over time, we’ve developed a specific way of working together which is fast, collaborative and efficient. We’re in each others pockets throughout the process and it’s a blast. Sometimes I take for granted how productive this way of working is. Inevitably though, we sometimes need to work with external development partners. It’s a brilliant option to have, but undoubtedly comes with new challenges.
Last year we worked with Contagious Communications to re-imagine and re-design their online business – a project that culminated in the launch of their collaborative research platform I/O. Last week, Contagious told us that YOY sales are up 82 per cent following the launch, so we thought now was a good time to share some details of our work.