With just under two weeks to Internet Week Europe (IWE), we're busy getting together a couple of Made by Many events.
[ELL image borrowed from Dave Hill's London blog; Rory Hamilton with an experience prototype Flourbaby]
On Monday 12th November, we're running 'A Journey through the Connected World' and then on Wednesday 14th November, 'What's it like to be an app?': an experience prototyping workshop.
Journey through the connected world (or a diverting trip on the ELL)
Our first event stems from a passion shared by several of the Many for the gingerline (aka the East London Line or more officially, the London Overground). It's a line that has linked the south-east of the city to the north-east and just so happens to play host to numerous creative, digital projects, companies and people.
We want to celebrate that, and with a select group (tickets have already sold out, sorry!), we'll be exploring the places along the line with a host of brilliant speakers. Here's the confirmed line-up so far and we have more coming up:
If you're connected to the ELL and would like to contribute to the event, please drop me a line at charlotte[at]madebymany[dot]co[dot]uk
What's it like to be an app? workshop
Our second event of the week gives people a chance to experience at first hand some of the techniques we use here at Made by Many. Work is never dull at Diespeker Wharf.
Anyone can build an app these days, but building an app that people actually want is not so easy.
If you really want to know what users might think about something new, nothing beats enacting the experience you're planning to build and making a simple expression of that thing so you can try it out for real. Experience prototyping is an excellent way of testing the desirability and feasibility of concepts, rapidly learning from your users and really getting to grips with what it's like to be the service. And it's something that Rory Hamilton, who is running the workshop, has been doing for ages.
Come and spend a day with the folks at Made by Many experience prototyping an app (no previous ideas / experience necessary). Learn how to design something digital in a physical way, test it with potential audiences and present your prototype back, all in the space of a few hours. Sign up to take part, there's only a handful of spaces left!